So the server is now more than 5 years old! In that time we have seen over 1600 people log on, many coming back a few times a year just to see if we are still alive. On quiet days we only see a handful of people log on while on busy days it has topped at over 50 players in a 24-hour slot.
Now with the 1.13 update, I think its time to rethink how the server operates. I’m also lacking in free time so want to set things up in a way that reduces administration.
Things have not been set in stone yet, a few of us are having discussions and things are still in flux but some things I can share already.
Fun plugins that provide features like ability ranking, shops, warps, teleports, economy, land claiming and protection will all be back 100%. Factions will be ditched as we found that most players play by themselves, there were only a handful of factions that had more than 2 members. Right now we have Griefprevention and Residence on the table. Both offer very flexible land claiming and both let you subdivide your claim for members in your town/city/club/clan.
Other features to return are creeper holes repairing themselves, various cosmetic VIP perks, NPCs, MiniGames and Quests.
I will enable comments on this post in case anyone has questions or suggestions!
We are running the 1.13 snapshot!
Several of us were dying to play around with 1.13 and I wanted to know how it would run on the server so we voted and the turnout was 1-week trial on 1.13 snapshot. That’s from April the 28th till May the 5th. Of course if people want we can run the trial longer.
The Entire 1.12.2 server with maps, builds, ranks, permissions, cash and XP has been stored so can be reactivated at any time. Nothing is lost!
Once 1.13 comes out we will switch over and the staff is hard at work crafting a master plan on how the server will function. More on that later, for now, some quick screenshots of the server running 1.13. So far 7 people have started playing.
IMPORTANT. Due to this being a snapshot and Spigot not releasing their work in progress we are a vanilla server, that means no plugins. What does that mean? No fancy chat, no teleports, no warps, no shops, no cash, no mcmmo etc etc.
The taxman has arrived at KaizenWorlds
KaizenWorlds now has the premium Factions Tax plugin which ads a new game dynamic and should help us get rid of old inactive Factions.
Taxes are collected once every 24 hours. The base tax for owning a faction is $5 and then $0.1 per chunk owned so a faction with a HUGE 500 chunk claim will cost you $55 a day. You can simply add money to the faction bank to cover that or tax your faction members to automate things. Members who have not logged on for 3 days won’t be taxed which will protect peoples money when they cant play for a while.
If you have any questions please speak to staff on the server or Discord.
I’m happy to report that the server player base is once more increasing. It’s still nowhere near the level of 3 years ago but moving in the right direction!
osbaldolot & GIGA_GAMEING mob farm
Click on the images for large size.
Funny bug in the shadermod, no water through glass panes!